Instead it will trust you to play in your own style and to shape your own journey. Choose to collaborate together or to survive alone, either way, you’ll be part of the birth of an exciting new online community, one where many stories will be told.īut take note: This is a game for wayfinders and wanderers and it won’t plan out your route. There is no overarching goal and no real beginning or end, but for mortal characters the stakes can be high.īraided Shore is a vast and intricate world, but meetings with other players are few and far between so your chance encounters will be something special. Wander deep into the layers of this hand-drawn world, stumble upon its hidden places or unravel one of its many mysteries. it’s also an invitation to roleplay without the restraints of linear missions and plotlines.įeel at liberty to travel the free wilds and vivid cities of the Braided Shore peninsula. Inspired by genre classics, this is a serene adventure that sets you adrift in a fairytale world. Join Book of Travels and become part of a unique social roleplaying experience that doesn’t hold your hand. We also take different forms of input from the community via an in-game menu that ends up on our public Trello board.” We plan on having an active dialogue at all times via our Discord Server and the Steam forums. “Book of Travels was born as a Kickstarter project and our roots and dedication to our community is everything. How are you planning on involving the Community in your development process? We also aim to offer various paid DLCs along the way that you can pick up if you wish to support us (they will not give bonuses or have gameplay advantages).” Since this is an MMO type game without any subscription cost, we plan to gradually raise the price when we do large updates to the game. Will the game be priced differently during and after Early Access? We hope that players can see our ambition and to feel the direction that we are headed towards in the current game.” Most of all we believe the experience needs more “things to do” and many more areas to explore. “Currently the game includes the core gameplay elements but it needs further stability and polish. What is the current state of the Early Access version? We will add everything from new areas, features, playable forms to small convenience tweaks, all available to read about in the Steam Announcement Our Early Access Journey – The Details (or scroll down to view an abbreviated version under “About this game”).” “Full release is a state of quality and stability, but it will also mark a huge difference in the amount of content. How is the full version planned to differ from the Early Access version? All depending on where we choose to steer the course, together.” Our goal is to expand the game world, add continents and civilisations, new features and single player campaigns. However, Chapter One is just the beginning. The game must become “smoother” with better feedback and flow for us to deem it ready for full release. It will be available once the game world is a lot, lot bigger and we have added the features, stories and changes we envision the final game to have. A period we call “Chapter Zero”.įull release will mark the start of “Chapter One”. “We plan to be in Early Access for around 2 years. Together, we can create a wondrous online RPG that walks its own path.”Īpproximately how long will this game be in Early Access? Everyone at Might and Delight is committed to doing our part to stabilize, deepen and improve the game. We’re counting on you, our community, to help to feel out and balance the experience. The game is not up to par with full release quality. Much like a gamemaster in a pen and paper roleplaying campaign, we will shape the experience to accommodate, surprise or challenge players. Hints and secrets are everywhere – make sure to have a pen and paper ready!īook of Travels is in Early Access because it's a living project and dependent on the community to thrive. Your characters are not immortal and adventuring requires planning and preparation. Book of Travels is not a conventional RPG.
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